GENERAL / CITY NETWORK

World & Travel

Capora City is built as a network of cities rather than one static page. Your location changes the districts, players, travel market, stores, targets and opportunities around your character.

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CAPORA CITY GUIDE

How World & Travel works

Capora City is built as a network of cities rather than one static page. Your location changes the districts, players, travel market, stores, targets and opportunities around your character.

01

The World view

The World area gives you the wider city network and local shortcuts. Each city uses permanent location shortcuts so important destinations remain understandable after travel.

02

Travel

Travelling moves your character to another city for a fare and applies a travel cooldown. Because many systems are location-aware, moving cities should be a planned decision rather than constant free teleporting.

03

Local businesses and stores

Travel Agencies, Gun Stores, Armour Stores, Bullet Factories and other location-based systems can differ by city. Ownership adds a player-driven layer to what would otherwise be static shops.

04

Territories

Each city is divided into districts with Family ownership and influence. The map therefore shows both geography and the current social order of the game.

05

Privacy of player location

Location matters strategically, so Capora City does not expose a character's current city on the public profile. Finding someone for PvP belongs inside the game's detective and intelligence systems.

GOOD TO KNOW

Practical tips

  • Plan several activities around a trip so the cooldown is worthwhile.
  • Check local prices and ownership before travelling for one purchase.
  • Treat your current city as private strategic information.
  • The World is part of gameplay, not just navigation.

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Create your character, enter the city and start building your name.