ACTIONS / REPUTATION

Jail & Street Rep

Getting caught is not a dead screen in Capora City. Jail creates its own player interaction, while Street Rep gives you a repeatable progression route built around energy, rounds and growing reputation.

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CAPORA CITY GUIDE

How Jail & Street Rep works

Getting caught is not a dead screen in Capora City. Jail creates its own player interaction, while Street Rep gives you a repeatable progression route built around energy, rounds and growing reputation.

01

When you are jailed

Certain failed criminal actions can send your character to Jail for a sentence. While jailed, many criminal actions are restricted, but you can still view recovery and management areas designed to keep the account usable.

02

Bust other players

The Jail page lists prisoners in the current city and allows players to attempt busts. Successful busting builds a dedicated long-term record, and milestone rewards are designed around meaningful lifetime achievements rather than paying a Skill Point on every success.

03

Self-busting and recovery

If nobody is available to help, supported self-bust and recovery options give you ways to work toward release. The system is deliberately not just a static countdown.

04

Street Rep rounds

Street Rep is a repeatable activity where you spend Energy to build reputation through rounds. Progress, streaks and rewards turn short sessions into longer-term advancement.

05

Permanent value

Street Rep and busting both feed the wider progression economy. They can contribute to milestones and help define what your character is known for beyond raw XP.

GOOD TO KNOW

Practical tips

  • Helping other players out of Jail is also a community activity.
  • Do not treat arrests as progress-ending failures; use the systems available while serving time.
  • Street Rep is best used alongside other Energy systems rather than draining every point automatically.
  • Long-term busting milestones are deliberately substantial.

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